However, because I am not an artist and don’t intend on making any L$ off textures or anything like that, I don’t really care if the UVs don’t line up quite right. Lo and behold, however, it’s not UV-mapped… So I can’t use the texture paint tools with it.įor my particular ‘use’, it would be nice if the UVs lined up with the real model, so I could preview how it’d look in SL on the real model. I use your Kemono avatar on Second Life, and remembered there being a low-poly version of its 3D model available to download. I’ve made a few custom brushes using textures, and done things like make a cube have a furry bump map… But I figure hey, why not try it on something a little more ‘real’? I’m basically as far from being an artist as possible.īut at the same time, I still have fun messing around with Blender, and I’ve lately been learning how to use the texture paint tools. My only real reason for being interested in a UV-mapped 3D model is that, well, I tremendously suck at visual-spatial processing – enough so that my low scores in that alone got me diagnosed with autism. I can’t find a mention of anyone called ‘loves2Build’ here in the comments, and Googling that with ‘blender’, ‘uv map’, and ‘second life’ doesn’t yield anything useful. My modified version mo24 skin for metasequoia v2-v3 OCA_tex.zip – O.CA arm and leg armor packįootware.rar– Textures and UV maps for the Boots and Skate shoes – Misc – OCA_chest_tex.zip – O.CA chest armor texture pack S4.rar – Textures and UV maps for the S4 outfit Suits.rar – Textures and UV maps for the following items: Hoodies.rar – Textures and UV maps for the following items: Skintight.rar – Textures and UV maps for the following items:Ĭlothing.rar – Textures and UV maps for the following items:Ĭlothing2.7z – Textures and UV maps for the following items: Kemono default skins.rawr – All the default 12 skin textures. KTDK.rawr – Kemono texture development kit for making Kemono texture mods. MB2.rar – Textures and UV maps for the Avatar 2.0 Skins, Clothing and Other stuff.Īv2 1.14.x skins.zip – New skins for avatar 2.0 v1.14ġ.14 texture resources.zip – New UV maps and textures for the Avatar 2.0 v1.14 head M4 Venus Texture Developer Kit – Textures, UVs, neck blending kit and other resources. M4 Texture Developer Kit – Textures, UV maps, and other M4 texture creation resources. M4 AnnieMay Extra Resources – Textures and UVs specific to M4 AnnieMay (will also need the kit bellow) M4F Texture Development Kit – Textures, UVs, Neck blending kit for M4 Kemono/Bakemono/Chipmunk. (All the textures for Rikugou and M3 related things can be found included with the product itself) Textures and UV maps for modding purposes. The M4 Bakemono dummy – – Textures and UV maps – The M4 Momo/KeMomo dummy and texture kit – The IMP Head – Mesh rigging and animation dummy Same story as above, use this to make armors and other addons for Rikugou.Įach head is in a separate object layer, the Venus head is the non slim shape, back/top of the head may be incorrect shape. Read the included readme.txt for more information. Using its skeleton for your own avatar isn’t recommended because it has custom joint positions that do not match the default SL avatar’s joint posittions. When uplaoding your rigged creations, do not import the kemono skeleton joint posittions, the kemono avatar doesnt need that and it will just break things for you. This dummy is just a rough representation of the Kemono avatar’s shape so it is borderline impossible to create skintight clothing that doesnt clip using this dummy. You will need Avastar 1.0.873 for the Avastar version to work. I have included 2 versions, one is for those of you who use the Avastar tool and one for everybody else. Same as the Avatar 2.0 mesh dummy, this will allow you to create content for the kemono avatar as well as learn stuff. V the Kemono dummies bellow are old versions V. You can use it as a learning tool to learn rigging and experiment on it.Ĭurrent full detail version fo the kemono dummy You can use it as a rigging tool along with the bone weight copy script, by copying its weights onto your mesh clothing or character. You can use it as a shape guide if you wanna make clothing for Avatar 2.0. Each boob size is in a separate object layer.įor those who arent familiar with what this is, the Avatar 2.0 mesh dummy is a tool for people who want to develop mesh clothing and other stuff for the Avatar 2.0. I have updated the shape of the head and shoulders to match the current Avatar 2.0 shape more closely, but more importantly, i have added the much requested boob sizes too. Reference material for clothing, and other kind of 3D content creators. This section is where you are going to find all the needed resources for creating mods, addons and other content related to my products.
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